Panini has published many very good comic book material from the pages
of DWM featuring other incarnations of the Doctor - but the ones with the
Eighth Doctor are really a cut above the rest, probably because the writers
were no longer hindered by the continuity of the then-defunct TV show and could
thereby let their imagination and creativity run wild. The Eighth Doctor, with
his dashing, adventurous yet compassionate personality, also works particularly
well as a comic book hero, especially in the more epic storylines. Some of
these stories are absolute must-reads for any DW enthusiast – and even more for
DWAITAS gamemasters looking for all sorts of wild, weird and beautiful ideas
for characters, plots, aliens, threats and even whole campaign arcs.
These stories are collected in four, large-format (slightly bigger than
A4) 200+ page volumes named Endgame, The Glorious Dead, Oblivion and The Flood.
Each volume contains several different (but often interconnected) stories, most
of which are in four or six parts, with the occasional one-shot between two
epic, multi-part adventures. The title of each volume comes from one of the
multi-part stories. I intend to review each book in a separate post, time permitting and all that.
Since this is an RPG-oriented blog, my reviews will focus more on the
stories themselves but it should be noted that the overall quality of the art
is very good, with several exceptional passages, and does a very good job of
conveying the spirit and atmosphere of the DW universe. The only slightly
disappointing bit is that the first two volumes are in black and white, because
the stories were originally published that way - don’t get me wrong: I’ve got
nothing against B&W art per se but the DW universe, with all its fantastic
locations, weird beings and spectacular happenings, really does seem to cry for
a full colour treatment. Such is the case in the two other volumes, in which
colour is often used to great effect.
So, without further ado, on to the stories themselves – with quite a few
SPOILERS (I’ll try to keep these to a minimum but, hey, they’re probably as
inevitable as temporal paradoxes).
It opens with the eponymous story, Endgame, a 4-part, 29-page adventure
which starts in the fictional English small town of Stockbridge and soon moves
to another dimension, where the Doctor fights one of his old adversaries, the
Celestial Toymaker. It includes quite a lot of surreal, psychedelic effects –
including a slightly predictable duel between the Doctor and his own dark half.
The most interesting feature in this story is that it introduces the Doctor’s
new companion, a young woman named Izzy (short for Isabelle), who starts as a
geeky sci-fi fan / UFO spotter but will gradually develop into a truly unique
and memorable character over the next stories and volumes.
Then comes The Keep, a 2-part, 14-page adventure which sets the stage
for Fire & Brimstone (see below) but also contains some intriguing concepts
(such as an artificial living sun) – as well as interesting references to the
nightmarish 51st century of Magnus Greel, the unforgettable villain
from Talons of Weng Chian’g.
The third story, Fire & Brimstone, is a 5-part, 37-page epic
adventure focusing on the battle between the Doctor and the mysterious
time-active faction known as the Threshold, which he has already encountered in
a past story (and incarnation), as summarized in a very informative recap
article included in the book. The Threshold would make a very interesting
antagonist for a series of RPG scenarios – and as a big organization waging war
on the Doctor, it is really more imaginative and challenging than the
military-styled Church featured in the last season of the TV show.
The fourth story, Tooth & Claw, includes neither Queen Victoria nor
werewolves but is set on the private island of a dangerous eccentric with a
dark secret. The Doctor and Izzy join a very select gathering of strange and
shady characters on a private island, sometime in the 1930s, for a very special
auction. From this almost Cluedo-like start, the story quickly evolves into
something quite unexpected. That being said, the most interesting feature here
is not the plot but a fascinating character: Fey Truscott-Sade, a female (but
quite androgynous looking) “art detective” – imagine Raffles’ dandy lesbian
sister dressing like Tintin and talking like Oscar Wilde and you won’t be far
off. Fey then joins the Doctor and Izzy for their next adventures – and like
Izzy herself, she will evolve in a very interesting and unpredictable way,
turning into… well, something completely different.
Overall, Izzy and Fey are wonderful examples of how a typical DWAITAS player-character
created from a fairly basic or classic template (“slightly lost geeky sci-fi
fan from the 1990s” or “androgynous female dilettante from the 1930s”) can
evolve or transform (spoilers!) into a truly unique character only after a few
adventures in time and space.
The fifth story, The Final Chapter (which is NOT, despite what its title
might imply, the last story in the volume) is a 4-part, 28-page story which
takes the Doctor, Izzy and Fey to Gallifrey – where they are soon caught up
into the usual games of intrigue between rival factions of Time Lord society. While
the plot itself is not unforgettable, this story marks a very important
threshold in the development of Fey (and, to a lesser extent, Izzy) as complex,
unique characters. In RPG terms, this story is the perfect example of what you
might call a campaign turning point, resolving some pending story threads while
introducing new themes and directions.
The sixth and final story, Wormwood, is a 6-part, 45-page climactic
confrontation between the Doctor and the Threshold - and this time, the fight
will be to the death. This story does a splendid job of wrapping it all up
together, with the appropriate mix of revelations and resolution (and probably
a bit of retcon, too). It also includes an “alternative” Ninth Doctor – and a
very interesting twist on regeneration. No, I won’t say more because this would
really spoil your read. And the icing on the cake is that this “variant” Ninth
Doctor does NOT cause any continuity or self-consistency problem with the
future appearance of the official Ninth Doctor as played by Christopher
Eccleston. There is a very interesting stunt here – and one that would be quite
challenging (but not completely impossible) to emulate in RPG terms. If you
want to know more, just read the book!
Next review will cover the second volume, THE GLORIOUS DEAD.
Next review will cover the second volume, THE GLORIOUS DEAD.